![]() Proper conditioning is a huge part of Sol’s gameplan. At longer ranges, he can close the gap and initiate pressure with Fafnir, a forward-lunging Guard Crush. Tools like these provide him with a strong neutral presence. He's also armed with powerful mid-ranged tools such as 6S, a sizeable poke, and Gun Flame, a mid-ranged projectile that is plus on block if it hits meaty or at max range. Delay its follow-ups to create oppressive frame traps and mix in dash pressure and throws for a deadly strike/throw mix-up. His f.S is a fast, plus on block poke that lies at the heart of his pressure game. Sol has tricky special moves which help him get in, and a suite of normals which excel at setting up frame traps and strike/throw mix-ups. Sol is a character who likes to get up close and personal, but does not sacrifice a balanced toolkit to do so. ![]()
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